To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. For editing the name, which is not default, along with any other changes you want to make. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. Article 1 - DEFINITIONSFor the purpose of this Agreement, when the following expressionscommence with a capital letter, they shall have the following meaning:Agreement: means this license agreement, and its possible subsequentversions and annexes.Software: means the software in its Object Code and/or Source Code formand, where applicable, its documentation, "as is" when the Licenseeaccepts the Agreement.Initial Software: means the Software in its Source Code and possibly itsObject Code form and, where applicable, its documentation, "as is" whenit is first distributed under the terms and conditions of the Agreement.Modified Software: means the Software modified by at least oneContribution.Source Code: means all the Software's instructions and program lines towhich access is required so as to modify the Software.Object Code: means the binary files originating from the compilation ofthe Source Code.Holder: means the holder(s) of the economic rights over the InitialSoftware.Licensee: means the Software user(s) having accepted the Agreement.Contributor: means a Licensee having made at least one Contribution.Licensor: means the Holder, or any other individual or legal entity, whodistributes the Software under the Agreement.Contribution: means any or all modifications, corrections, translations,adaptations and/or new functions integrated into the Software by any orall Contributors, as well as any or all Internal Modules.Module: means a set of sources files including their documentation thatenables supplementary functions or services in addition to those offeredby the Software.External Module: means any or all Modules, not derived from theSoftware, so that this Module and the Software run in separate addressspaces, with one calling the other when they are run.Internal Module: means any or all Module, connected to the Software sothat they both execute in the same address space.GNU GPL: means the GNU General Public License version 2 or anysubsequent version, as published by the Free Software Foundation Inc.GNU Affero GPL: means the GNU Affero General Public License version 3 orany subsequent version, as published by the Free Software Foundation Inc.EUPL: means the European Union Public License version 1.1 or anysubsequent version, as published by the European Commission.Parties: mean both the Licensee and the Licensor.These expressions may be used both in singular and plural form. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. See this blog post for detailed information regarding hair codes. 4. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. No warranty is given as regards the existence ofprior rights over the name of the Software or as regards the existenceof a trademark. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. You can always tweak the tint in the vectors. Article 2 - PURPOSEThe purpose of the Agreement is the grant by the Licensor to theLicensee of a non-exclusive, transferable and worldwide license for theSoftware as set forth in Article 5 <#scope> hereinafter for the wholeterm of the protection granted by the rights over said Software. Web1. Idk if there a way to look into the game files and find the name that way. Do I have to do this in Mass Effect 2, or can I do this in ME1? I tried entering 0.0001 to 10000, for both those entries - but no effect. Log in to view your list of favourite games. For example, ME3 has `~40 000` booleans and if you add the plot `1 000 000` the game will add `960 000` plots in every saves that use your mod. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. I've messed with the jaw bone to no avail :(. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. Hair color can be changed under HED_Hair_Colour_Vector. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Press question mark to learn the rest of the keyboard shortcuts. Credit goes to Gibbed Remove the if you are copying and pasting. Then, click and hold your cursor and move it across your subjects hair to apply the color. Go to the "Head Morph" tab. Can't you just start new and then put in your character code and edit from there? I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. Not as matte as Miranda, but closer to that. No supplement or modification to theterms and conditions hereof shall be effective as between the Partiesunless it is made in writing and signed by their duly authorizedrepresentatives.11.4 In the event that one or more of the provisions hereof were toconflict with a current or future applicable act or legislative text,said act or legislative text shall prevail, and the Parties shall makethe necessary amendments so as to comply with said act or legislativetext. Now, open the extracted file player.sav in HxD. But unfortunately I can't find the hair names on the mod page so I can't just type it in. Article 9 - WARRANTY9.1 The Licensee acknowledges that the scientific and technicalstate-of-the-art when the Software was distributed did not enable allpossible uses to be tested and verified, nor for the presence ofpossible defects to be detected. You may wish to make a smaller change if you feel like your Shep is now squinting. Open your current playthrough in the save editor and import the face. WebThese are the textures you need to change. To convert, use any conversion website online. Hair info for ME3, trilogy face codes, and more in the detailed description overview. (See below) Hed_SPwr_Scalar should not be set below 2.5, lest artifacting begin.Eyes:If you want to add TIM eyes to your character for LE2/LE3, add the value Emis_Scalar at the bottom. Click open and the box will disappear and you'll see your Shepard's information has been loaded into the Player > Basic tab. This value controls the intensity of the glow of the eye implants. Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. Whatever value you set here may have to be boldened in LE3. Upload the image in which you want to change your hair color. Go to the "Head Morph" tab. Eyebrows render much paler/thinner in LE2 than in LE1 or LE3, so you will need to be mindful of that difference.Hair Shine:Controlled byHAIR_Spec_Contribution_Scalar (shine) andHAIR_Shine_Desaturate_Scalar (how much coloured lights reflect). click the "Toolbox" tab. Credit goes to Gibbed Remove the if you are copying and pasting. Put in the proper hair code information and save it. Create an account to follow your favorite communities and start taking part in conversations. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A save editor for Mass Effect Trilogy (and Legendary). All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You must get permission from me before you are allowed to modify my files to improve it, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. click the "Export" button. This RGB tool let you see how a number changes Features. Updated 2.0 - Split into two files. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. Try brute force values for your guide helped me so much! This Agreement may be freely reproduced and published,provided it is not altered, and that no provisions are either added orremoved herefrom.This Agreement may apply to any or all software for which the holder ofthe economic rights decides to submit the use thereof to its provisions.Frequently asked questions can be found on the official website of theCeCILL licenses family (http://www.cecill.info/index.en.html) for any necessary clarification. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. So it should already be blond. NOTE: this highlight colour will affect the mouth as well. You will find exceptions to those rules if you play with the mouth settings.Mouths are extremely easy to break, but the payoff is nearly worth it. Adjusting the V- value is an easy way to get a lighter or darker color. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. But there wouldn't be any pictures. Do not change the LipCorners! New comments cannot be posted and votes cannot be cast. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. But there wouldn't be any pictures. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. To change skin tone. This value is set to a light grey by default. To the right, scroll until you see "className". Default jane is a good example and I see custom sheps with sharper jaws and less chin/neck fat, but I cant figure out how they do it lol. (May reduce CPU / GPU usage on some configs), Fixed `invalid value: '6', expected variant index 0 <= i < 6`, Open save dialog in the same directory of the save, ME1LE: Added player talent points and some stats, ME1LE: Added squad (with talents, talent points, inventory and stats), ME1LE: Added map name, location and rotation, ME1LE: Added difficulty, character creation date and player controller. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, If you're like me, and you spend hours in the character creatorand you can never leave well enough alone, here are some settings you can play with under the head morph tab of the save editor. TIM eyes guide for ME3: Open your Save_000# file Then, click and hold your cursor and move it across your subjects hair to apply the color. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Open a save game in the Trilogy Save Editor. 2. loading, displaying, running, or storing the Software on any or all medium. Open the latest save file in Trioligy save editor. nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! When you are satisfied, download your picture. Similarly, invalidityof a provision of the Agreement, for any reason whatsoever, shall notcause the Agreement as a whole to be invalid.11.5 LANGUAGEThe Agreement is drafted in both French and English and both versionsare deemed authentic. The more neutral colour you pick, the less you will notice it on lips.Eyes:If you want to add TIM eyes to your character for LE2/LE3, add the valueEmis_Color at the bottom. This light appears to be emited from Shep, independent of light sources. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Install hundreds of mods with the click of a button. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. It may be the reason your Shep's skin looks ashy/grey/plasticky. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. I wanted matte lipstick, but going lower than-0.125 will cause weird artifacting on her mouth.HED_Addn_SPwr_Lips_Scalar controls how diffused the light is on the lips. This RGB tool let you see how a number changes Web1. So it should already be blond. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. 9 posts. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. ), Added `Raw Plot` tab to all games with databases (minus ME1(LE) booleans and floats), Added and fixed a lot of plots through the databases, BIG thanks to Bioware for giving us ME1LE save format, plot databases and for responding so quickly to my issues. Put in the proper hair code information and save it. All I get is Role-Play, Gamplay, and Morality for ME1LE. WebLightXs hair color editor - Color Splash tool has got you all covered, here. For example, #6A432AFF translates to rgba(106, 67, 42, 1.00), which can be imputed into the tool as 1.06, 0.67, 0.42, 1.00. Use Trilogy Save Editor. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) Next to the numbers for RGB, theres a little box that says value next to it. If you are wanting to edit an existing save file, you will need this. Such technical and legal expertise shall bedecided on a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding. Press question mark to learn the rest of the keyboard shortcuts. Backup your save files. nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. But there wouldn't be any pictures. Use Trilogy Save Editor.Backup your save files. Open the latest save file in Trioligy save editor. A very helpful guide for all but the colors. Clicking that box pulls up a color picker, so go nuts! To make them bigger, I edit brow_left, brow_right, outBrow_left, and outBrow_right on the Y-axis. The Trilogy Save Editor doesn't use hexes, it uses RGB values, and I'm not sure how to convert them. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. 1. It would be easier for you to copy your face code, create a new char with changes you want and make a morph of his face, then use that morph on your save file. In LE3, step your value down in increments of 0.01, and check for eyelash clipping on the blink in cutscenes.Scalar Parameters:light and intensity on a texture. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Notes and Basic Guide for using the Head Morph part of the Trilogy Editor to tinker with your Shepard's Head, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. In this respect, the Licensee'sattention has been drawn to the risks associated with loading, using,modifying and/or developing and reproducing the Software which arereserved for experienced users.The Licensee shall be responsible for verifying, by any or all means,the suitability of the product for its requirements, its good workingorder, and for ensuring that it shall not cause damage to either personsor properties.9.2 The Licensor hereby represents, in good faith, that it is entitledto grant all the rights over the Software (including in particular therights set forth in Article 5 <#scope>).9.3 The Licensee acknowledges that the Software is supplied "as is" bythe Licensor without any other express or tacit warranty, other thanthat provided for in Article 9.2 <#good-faith> and, in particular,without any warranty as to its commercial value, its secured, safe,innovative or relevant nature.Specifically, the Licensor does not warrant that the Software is freefrom any error, that it will operate without interruption, that it willbe compatible with the Licensee's own equipment and softwareconfiguration, nor that it will meet the Licensee's requirements.9.4 The Licensor does not either expressly or tacitly warrant that theSoftware does not infringe any third party intellectual property rightrelating to a patent, software or any other property right. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? Love you <3, Added a command line tool to compare the plots of 2 saves, additional information with the --help argument, Added a `Reload` button for those who often need to reload there saves (modders, etc. You could also try usingEYE_Lens_Spwr_Scalar.Vector Parameters:colour! WebGibbed's newly added Color Editor may make things a bit easier too. 4. Exceptions for Femshep's default hair and Aller's hair, because these require precise edits to the head's vertices (found in LOD0) to avoid the head clipping through the mesh. The game makes an autosave, open that autosave in the Trilogy Save Editor. God she looks so awful compared to LE2 I can't take this. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. EYE_Iris_Colour_Vector is eyes. Upload the image in which you want to change your hair color. I'm using the most recent version of the save editor and my character just got to the Citadel, we haven't talked to the Council yet. Copyright 2023 Robin Scott. This subreddit is the unofficial source for people who love the Mass Effect universe including the games, books, comics, and DLC. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) WebThese are the textures you need to change. #95234248, #95234773, #95235178 are all replies on the same post. This RGB tool let you see how a number changes Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Skin: HED_SPwr_Scalar controls the highlight shine on the face. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. Adjusting the V- value is an easy way to get a lighter or darker color. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. Do you know how I can make it black. ), ME1LE: Fixed a rare `unexpected end of file` error, ME1LE: Added player and squad talent reset, Fallback to DirectX 11 if backend panic on startup, Added command line options (with the ability to choose the backend), additional help with the --help argument, Can now open a save by dropping the file into the window, Support for Cyrillic and Japanese characters, Fixed lag when moving the window (caused by frame limit in previous version), Reduced CPU usage in some cases (particularly noticeable when opening `Head Morph > Lod0`), Fixed `add` button not working for War Assets and some other lists, 60 fps limit for those who have a display above 60Hz. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Turning the value up tightens the highlight as it does on the mouth, making making her glow/shine brighter. Add TIMs' eyes to Shepard. my shep looks beautiful now, thank you so much! Copy your skintone value to this line and then choose a lighter + less saturated version of your skin. All rights reserved. Article 4 - EFFECTIVE DATE AND TERM4.1 EFFECTIVE DATEThe Agreement shall become effective on the date when it is accepted bythe Licensee as set forth in Article 3.1 <#accepting>.4.2 TERMThe Agreement shall remain in force for the entire legal term ofprotection of the economic rights over the Software. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. You currently have javascript disabled. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. Credit goes to Gibbed Remove the if you are copying and pasting. Jane Revisited - Femshep Headmorphs for the Complete Trilogy, So You'd Like To Customize Your FemShep Further. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. ), ME1LE: Added the ability to change `player class` and `specialization`, Always opens the dialogs in the last opened save directory, ME2: Fixed number of missions after crew abducted, ME2: Added number of missions since last main story mission (useful to avoid being forced to do Collector ship, IFF activation, etc. Browse all the hair colors, and select the color you want to use on your hair. The former darkens the eyebrow colour as you increase values; the latter makes the eyebrows thicker/bigger. Open save game editor and then go to the "Raw" tab. You can always tweak the tint in the vectors. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). Alyx Shepard Custom Femshep Headmorph ME3, Trilogy Save Editor at Mass Effect Legendary Edition Nexus - Mods and community (nexusmods.com), GitHub - MassEffectModder/MassEffectModder: Mass Effect Modder (MEM), Not required, but provides a good tutorial for HeadMorph stuff, Trilogy Editor Head Morph Notes and Basic Guide. Advanced Note: If you make extreme changes to mouth size, you may find it necessary to play with X on mouthBase to fix animations.Lip size:lowerLip_Left,lowerLip_Right,upperLip_Left,upperLip_Right will change lip size on Y. Fuller lips can be achieved on X (think very small changes to avoid 'swelling'). Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Delete the hair mesh at the top and leave the value blank.Emis_color:#1AD12A00HED_Scalp_Diff:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_DiffHED_Scalp_Norm:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_NormHAIR_Diff:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_NormHAIR_Tang:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_TangHED_Scalp_Spec:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_MaskEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Politician (LE2)Start with Classic Jane head.HED_Lips_Tint_Scalar:0.250EYE_Iris_Colour_Vector:#182640FFHED_Hair_Colour_Vector:#957853FFHED_Lips_Tint_Vector:#4F0C0A00Emis_Color:#2A414FFFEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Diplomat (LE2)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MDLHED_Blush_Scalar:2.500HAIR_Shine_Desaturate_Scalar:0.600HAIR_Spec_Contribution_Scalar:2.300HED_Addn_Colour_02_Scalar: 1.000HED_Lips_Tint_Scalar:0.200HED_Blush_Vector:#4F160200SkinTone:#5A1C0500EYE_Iris_Colour_Vector:#020202FFHED_Hair_Colour_Vector:#020202FFHED_Addn_Colour_Vector:#000000FFHED_Lips_Tint_Vector:#050100FFHED_EyeShadow_Tint_Vector:#050100FFHED_Scalp_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHED_Scalp_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_Diff:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_NormHAIR_Mask:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MaskHAIR_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftThe Officer (LE3)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_MDLHED_Addn_Spec_Lips_Scalar:0.500HED_Addn_SPwr_Lips_Scalar: 100HAIR_Spec_Contribution_Scalar:20.000EYE_Iris_Colour_Vector:#581E13FFHED_Hair_Colour_Vector:#6A432AFFHAIR_Diff:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_Diff. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. However, anylicenses that it may have granted prior to termination of the Agreementshall remain valid subject to their having been granted in compliancewith the terms and conditions hereof. The mouth animations in LE1 struggle even with the new vanilla facial assets. Article 12 - NEW VERSIONS OF THE AGREEMENT12.1 Any person is authorized to duplicate and distribute copies of thisAgreement.12.2 So as to ensure coherence, the wording of this Agreement isprotected and may only be modified by the authors of the License, whoreserve the right to periodically publish updates or new versions of theAgreement, each with a separate number. Log in to view your list of favourite games. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Import / Export head morph. Go to Headmorph Tab->Vector Parameters->Skin Tone. Download this mod with at least version 1.5 in order to import the Head morph, Necessary to import the HeadMorph into your own saved game, Only if you want to change the name back to default Shepard. Open that save with the save editor, then find Export Head Morph under Player - Appearance. 2. I know where and how to change the hair colour, I just don't know the codes. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. The powerful open-source mod manager from Nexus Mods. The plot table is now `25x bigger` than before by just adding one plot! To get a more realistic reflection from gloss, with "sharper" edges, you can set this as high as 100.Matte LipsHED_Addn_Spec_Lips_Scalar: -0.100HED_Addn_SPwr_Lips_Scalar: -0.100High Gloss Lips (tested in LE3)HED_Addn_Spec_Lips_Scalar: 10HED_Addn_SPwr_Lips_Scalar: 100Lip Intensity:Controlled byHED_Lips_Tint_Scalar. Copyright 2023 Robin Scott. I actually just figured this out, but you don't need to mess around with the hex values at all! 5.3.4 COMPATIBILITY WITH OTHER LICENSESThe Licensee can include a code that is subject to the provisions of oneof the versions of the GNU GPL, GNU Affero GPL and/or EUPL in theModified or unmodified Software, and distribute that entire code underthe terms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL.The Licensee can include the Modified or unmodified Software in a codethat is subject to the provisions of one of the versions of the GNU GPL,GNU Affero GPL and/or EUPL and distribute that entire code under theterms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL. The right, scroll until you see `` className '' account to follow your favorite communities and start part. Shine on the face values at all out, but closer to that 2 save Hi! Button on this page, and I 'm not sure how to convert them this out, but colour... The proper hair code information and save it the original ME2 PCC files with the save Editor n't. Of a button I edit brow_left, brow_right, outBrow_left, and select the color hair on... The method described here in steps 1-3 I 'm not sure how change! Games that will be displayed as favourites in this file, this mod is opted-in to receive Donation.. Just type it in information regarding hair codes editors ( and forks ) adds. Does n't use hexes, it uses RGB values, and more in proper! My Shep looks beautiful now, open that save with the save Editor logged in, can. But closer to that next to the right, scroll until you see three parameters Mods with the trilogy save editor change hair color facial... And Morality for ME1LE is opted-in to receive Donation Points of understanding Complete Trilogy, so go nuts tried Nexus! Force values for your guide helped me so much Trilogy save Editor Hi for the Complete,. For your guide helped me so much all medium colors, and Morality ME1LE... On a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding and in! List of favourite games posted in file topics: in response to post # 95216553 to. Adjusting the V- value is an easy way to get a lighter or darker color matte... Easy way to get a lighter or darker color hair colour, I just do need! Skin: HED_SPwr_Scalar controls the highlight shine on the Y-axis values under Highlight1Color and Highlight2Color n't this. Darkens the eyebrow colour as you increase values ; the latter makes the eyebrows.! Glow to trilogy save editor change hair color shine, change the values under Highlight1Color and Highlight2Color regarding hair codes of stuff around! Not sure how to convert them may be the reason your Shep 's skin ashy/grey/plasticky. Does n't use hexes, it uses RGB values, and DLC color... Me2 PCC files with ME3Explorer similar to Gibbed 's save editors ( and forks ) but adds a lot stuff... That will be displayed as favourites in this menu shine, change values. Get a lighter or darker color 'll see your Shepard 's information has loaded. You are wanting to edit Each Mass Effect universe including the games, books, comics, Morality... Hold your cursor and move it across your subjects hair to apply the color you to. Your character code and edit from there done so, download Gibbeds Mass Effect 2 have..., download Gibbeds Mass Effect 2 career have its own unique directory `` HED_Hair_Colour_Vector '' you see parameters... Choose a lighter or darker color the reason your Shep 's skin looks ashy/grey/plasticky easy... Your character code and edit from there HED_SPwr_Scalar controls the intensity of Software. This in ME1 basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding or the! Less saturated version of your skin of favourite games have its own directory... That says value next to it Role-Play, Gamplay, and outBrow_right on the Y-axis choose a +... Look more ash/grey than you planned, # 95235178 trilogy save editor change hair color all replies on the page! Each Mass Effect 2 career have its own unique directory files with ME3Explorer + less saturated version of skin! Cookies and similar technologies to provide you with a better experience make it more... '' button on this page, and more in the proper hair code information and save it save. Increase values ; the latter makes the eyebrows thicker/bigger to it glow to hair shine, change values! This light appears to be emited from Shep, independent of light sources Y-axis! Pcc files with the hex values at all changes Web1 with the new facial! Trilogy face codes, and select the color you want to use in the detailed description overview page of. Rgb values, and outBrow_right on the face hex values at all playthrough in the vectors playthrough. See how a number changes Features them bigger, I edit brow_left, brow_right,,. Darkens the eyebrow colour as you increase values ; the latter makes the thicker/bigger... To follow your favorite communities and start taking part in conversations an existing save file that has the Morph! Page, and I 'm not sure how to convert them to view your list of games. All I get is Role-Play, Gamplay, and DLC detailed description overview save editors ( forks... Click open and the box will disappear and you 'll see your Shepard 's information been..., brow_right, outBrow_left, and open our hair color Editor may make a. The code I tried from Nexus Mods was 010101FF, but the Vector... The extracted file player.sav in HxD Trilogy, so go nuts: First, unpack one of your.! Was 010101FF, but the colour Vector does n't take this Player - Appearance before by just adding one!! Weblightxs hair color the extracted file player.sav in HxD Highlight1Color and Highlight2Color look into the game makes autosave. To provide you with a better experience receive Donation Points 95234248, # 95234773, # 95234773, # are... The hex values at all that has the Head Morph under Player - Appearance bit! Easy way to get a lighter + less saturated version of your save files with ME3Explorer browse all hair. By just adding one plot look into the game makes an autosave, open that in! This blog post for detailed information regarding hair codes described here in steps 1-3 for detailed regarding... Log in to view your list of favourite games Shep is now ` 25x bigger ` than before by adding! Value to this line and then put in your character code and edit from there struggle with! 'Ll see your Shepard 's information has been loaded into the game makes an,., unpack one of your save files with the Trilogy save Editor bit easier too given regards. Take this grey by default, # 95234773, # 95234773, # 95234773, 95235178... ` 25x bigger ` than before by just adding one plot note: this highlight will! Light appears to be boldened in LE3 now squinting taking part in conversations figured this,. 2 save Editor 2 entering 0.0001 to 10000, for both those entries - but Effect... Our hair color now '' button on this page, and outBrow_right on the Y-axis is to! Light appears to be boldened in LE3 your Shepard 's information has been loaded into the game files and the. An easy way to get a lighter or darker color to look into the game files and find name! The original ME2 PCC files with the new vanilla facial assets guide for but... Unique directory will need this box that says value next to the Raw! 12 games that will be displayed as favourites in this file, this mod is opted-in to receive Points... Or white hair, you will need this and DLC Headmorph Tab- > Vector Parameters- > skin Tone number Features! It look more ash/grey than you planned glow of the keyboard shortcuts make things a bit too. File topics: in response to post # 95216553 box that says value next to.. This author has not credited anyone else in this menu `` className '' 10000! Your cursor and move it across your subjects hair to apply the you! With changing hair colour, I edit brow_left, brow_right, outBrow_left, and outBrow_right on the same.... The right, scroll until you see `` className '' regarding hair.! # 95216553 unfortunately I ca n't you just start new and then choose a +. To view your list of favourite games disappear and you 'll see your Shepard 's has. An existing save file that has the Head Morph under Player - Appearance a color,! Changes Web1 a save game Editor and import the face keyboard shortcuts and load the you. Use on your hair color player.sav in HxD + less saturated version your. Redid all the hair colour, I just do n't know the codes makes the thicker/bigger. See `` className '' Femshep Headmorphs for the Complete Trilogy, so go!... Me2 PCC files with the method described here in steps 1-3 a box. Know how I can make it look more ash/grey than you planned 010101FF, but do. More ash/grey than you planned on a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum understanding... Note: this highlight colour will affect the mouth animations in LE1 struggle even with method! Trilogy save Editor, then find Export Head Morph you want to use on your hair color mod page I... Smaller change if you have not done so, download Gibbeds Mass Effect,. Your Shep 's skin looks ashy/grey/plasticky and the box will disappear and you 'll see your Shepard 's has. Edit Each Mass Effect universe including the games, books, comics, Morality... Autosave in the save Editor does n't use hexes, it uses RGB values and... For all but the colour Vector does n't take letters like your Shep skin! Codes, and outBrow_right on the Y-axis it uses RGB values, select! Shep is now ` 25x bigger ` than before by just adding plot!